/*
--------------------------------
    Rodeo Game Engine
    Rodeo Physics Module
    Particle.h - header file
    Copyright(c) Marcin Goryca
--------------------------------
*/
#ifndef RODEO_PHYSICS_PARTICLE_H_
#define RODEO_PHYSICS_PARTICLE_H_

namespace rodeophysics
{
class Particle
{
public:
    Particle()
    :gravity_(0.0f),
     mass_(0.0f),
     velocity_(0.0f),
     length_(0.0)
    {}

    ~Particle(){}

private:
    float gravity_;
    float mass_;
    float velocity_;
    float length_;

    //Center of mass (gravity)
    //Mass
    //Velocity
    //Length

};
}    // end of rodeophysics namespace
#endif    //RODEO_PHYSICS_PARTICLE_H_